QUICK GAMES. PROPER RIVALRIES.
The street arcade.
How to play
SOLOW STREETS: the full tactical card game, with four-car teams, hero abilities, item cards and engine-light health. Choose Play SOLOW STREETS above to create a match, join a friend or practise solo. Its complete rules are available on the game screen.
⚡ Stat Clash: 5, 10, 15 or 25 random cards each, from the rarities selected by the host. You see your own top card only. Take turns choosing a stat within 15 seconds; a random stat is chosen if time runs out. Reveal both: the loser is discarded, the winner goes to the back of its own deck. Ties use a random 1–6 rev-off, repeated if tied. Run out of cards and you lose. Both players tap Continue to start the next round. No GOD cards, abilities, items or EML.
Guess the Build: ten cars, four possible names. You have three guesses per car. Each wrong guess reveals more of the photograph. Earn 3, 2 or 1 points for a correct guess. Maximum 30 points.
Five Clues: correctly identify three builds to finish a game. Each build has five full cards in a row, with printed information blurred and artwork clear. Swipe sideways on mobile. Each build offers five randomized clues, up to 15 across the game. Start with clue one. Guess whenever you like, or reveal the next clue for no immediate points change. A wrong guess deducts 1 point, rules out that choice and reveals the next clue if any remain. Keep guessing until correct, even after clue five. A correct answer earns 5, 4, 3, 2 or 1 points according to how many clues are showing. Maximum 15 points; wrong guesses can take your score below zero. Clues become easier: a broad stat hint, a strongest/weakest stat or rarity hint, an exact stat, a partial year or rarity hint shared by at least two choices, then the printed car name. The details are randomized each round. Each of clues 1–4 fits at least two displayed cards on its own; combine the hints to narrow them down. Only clue 5 names the car. Together, the five clues identify exactly one candidate.
Match the Stats: five artwork-only builds, each with all five stat categories. Choose from three rating options. Keep trying until correct: 3 points on your first attempt, 2 on your second or 1 on your third. Maximum 75 points. Future stats stay hidden until you answer them.
Higher or Lower: predict whether the next hidden car’s highlighted stat is higher, lower or equal. Every correct answer adds one to your streak. One wrong answer ends the run. No repeated cards in a run. All arcade games currently exclude GOD cards.
Solo personal bests are saved in this browser. Arcade games do not change your collection or main TCG record. Rooms expire after 24 hours without activity.